/* File: AAPLTextViewController.m Abstract: A view controller that demonstrates how to use UITextView. Version: 2.12 Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc. ("Apple") in consideration of your agreement to the following terms, and your use, installation, modification or redistribution of this Apple software constitutes acceptance of these terms. If you do not agree with these terms, please do not use, install, modify or redistribute this Apple software. 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All Rights Reserved. */ #import "AAPLTextViewController.h" @interface AAPLTextViewController() @property (nonatomic, weak) IBOutlet UITextView *textView; // Used to adjust the text view's height when the keyboard hides and shows. @property (nonatomic, weak) IBOutlet NSLayoutConstraint *textViewBottomLayoutGuideConstraint; @end #pragma mark - @implementation AAPLTextViewController - (void)viewDidLoad { [super viewDidLoad]; [self configureTextView]; } - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; // Listen for changes to keyboard visibility so that we can adjust the text view accordingly. [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(handleKeyboardNotification:) name:UIKeyboardWillShowNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(handleKeyboardNotification:) name:UIKeyboardWillHideNotification object:nil]; } - (void)viewDidDisappear:(BOOL)animated { [super viewDidDisappear:animated]; [[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillShowNotification object:nil]; [[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillHideNotification object:nil]; } #pragma mark - Keyboard Event Notifications - (void)handleKeyboardNotification:(NSNotification *)notification { NSDictionary *userInfo = notification.userInfo; UIViewAnimationCurve animationCurve = [userInfo[UIKeyboardAnimationCurveUserInfoKey] unsignedIntegerValue]; // Transform the UIViewAnimationCurve to a UIViewAnimationOptions mask. UIViewAnimationOptions animationOptions = UIViewAnimationOptionBeginFromCurrentState; if (animationCurve == UIViewAnimationCurveEaseIn) { animationOptions |= UIViewAnimationOptionCurveEaseIn; } else if (animationCurve == UIViewAnimationCurveEaseInOut) { animationOptions |= UIViewAnimationOptionCurveEaseInOut; } else if (animationCurve == UIViewAnimationCurveEaseOut) { animationOptions |= UIViewAnimationOptionCurveEaseOut; } else if (animationCurve == UIViewAnimationCurveLinear) { animationOptions |= UIViewAnimationOptionCurveLinear; } NSTimeInterval animationDuration = [userInfo[UIKeyboardAnimationDurationUserInfoKey] doubleValue]; // Convert the keyboard frame from screen to view coordinates. CGRect keyboardScreenEndFrame = [userInfo[UIKeyboardFrameEndUserInfoKey] CGRectValue]; CGRect keyboardScreenBeginFrame = [userInfo[UIKeyboardFrameBeginUserInfoKey] CGRectValue]; CGRect keyboardViewEndFrame = [self.view convertRect:keyboardScreenEndFrame fromView:self.view.window]; CGRect keyboardViewBeginFrame = [self.view convertRect:keyboardScreenBeginFrame fromView:self.view.window]; CGFloat originDelta = keyboardViewEndFrame.origin.y - keyboardViewBeginFrame.origin.y; // The text view should be adjusted, update the constant for this constraint. self.textViewBottomLayoutGuideConstraint.constant -= originDelta; [self.view setNeedsUpdateConstraints]; [UIView animateWithDuration:animationDuration delay:0 options:animationOptions animations:^{ [self.view layoutIfNeeded]; } completion:nil]; // Scroll to the selected text once the keyboard frame changes. NSRange selectedRange = self.textView.selectedRange; [self.textView scrollRangeToVisible:selectedRange]; } #pragma mark - Configuration - (void)configureTextView { UIFontDescriptor *bodyFontDescriptor = [UIFontDescriptor preferredFontDescriptorWithTextStyle:UIFontTextStyleBody]; self.textView.font = [UIFont fontWithDescriptor:bodyFontDescriptor size:0]; self.textView.textColor = [UIColor blackColor]; self.textView.backgroundColor = [UIColor whiteColor]; self.textView.scrollEnabled = YES; // Let's modify some of the attributes of the attributed string. // You can modify these attributes yourself to get a better feel for what they do. // Note that the initial text is visible in the storyboard. NSMutableAttributedString *attributedText = [self.textView.attributedText mutableCopy]; NSString *text = self.textView.text; // Find the range of each element to modify. NSRange boldRange = [text rangeOfString:NSLocalizedString(@"bold", nil)]; NSRange highlightedRange = [text rangeOfString:NSLocalizedString(@"highlighted", nil)]; NSRange underlinedRange = [text rangeOfString:NSLocalizedString(@"underlined", nil)]; NSRange tintedRange = [text rangeOfString:NSLocalizedString(@"tinted", nil)]; // Add bold. UIFontDescriptor *boldFontDescriptor = [self.textView.font.fontDescriptor fontDescriptorWithSymbolicTraits:UIFontDescriptorTraitBold]; UIFont *boldFont = [UIFont fontWithDescriptor:boldFontDescriptor size:0]; [attributedText addAttribute:NSFontAttributeName value:boldFont range:boldRange]; // Add highlight. [attributedText addAttribute:NSBackgroundColorAttributeName value:[UIColor aapl_applicationGreenColor] range:highlightedRange]; // Add underline. [attributedText addAttribute:NSUnderlineStyleAttributeName value:@(NSUnderlineStyleSingle) range:underlinedRange]; // Add tint. [attributedText addAttribute:NSForegroundColorAttributeName value:[UIColor aapl_applicationBlueColor] range:tintedRange]; // Add an image attachment. NSTextAttachment *textAttachment = [[NSTextAttachment alloc] init]; UIImage *image = [UIImage imageNamed:@"text_view_attachment"]; textAttachment.image = image; textAttachment.bounds = CGRectMake(0, 0, image.size.width, image.size.height); NSAttributedString *textAttachmentString = [NSAttributedString attributedStringWithAttachment:textAttachment]; [attributedText appendAttributedString:textAttachmentString]; self.textView.attributedText = attributedText; } #pragma mark - UITextViewDelegate - (void)adjustTextViewSelection:(UITextView *)textView { // Ensure that the text view is visible by making the text view frame smaller as text can be slightly cropped at the bottom. // Note that this is a workwaround to a bug in iOS. [textView layoutIfNeeded]; CGRect caretRect = [textView caretRectForPosition:textView.selectedTextRange.end]; caretRect.size.height += textView.textContainerInset.bottom; [textView scrollRectToVisible:caretRect animated:NO]; } - (void)textViewDidBeginEditing:(UITextView *)textView { // Provide a "Done" button for the user to select to signify completion with writing text in the text view. UIBarButtonItem *doneBarButtonItem = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(doneBarButtonItemClicked)]; [self.navigationItem setRightBarButtonItem:doneBarButtonItem animated:YES]; [self adjustTextViewSelection:textView]; } - (void)textViewDidChangeSelection:(UITextView *)textView { [self adjustTextViewSelection:textView]; } #pragma mark - Actions - (void)doneBarButtonItemClicked { // Dismiss the keyboard by removing it as the first responder. [self.textView resignFirstResponder]; [self.navigationItem setRightBarButtonItem:nil animated:YES]; } @end