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- #import <Foundation/Foundation.h>
- /**
- * Welcome to Cocoa Lumberjack!
- *
- * The project page has a wealth of documentation if you have any questions.
- * https://github.com/robbiehanson/CocoaLumberjack
- *
- * If you're new to the project you may wish to read the "Getting Started" wiki.
- * https://github.com/robbiehanson/CocoaLumberjack/wiki/GettingStarted
- *
- * Otherwise, here is a quick refresher.
- * There are three steps to using the macros:
- *
- * Step 1:
- * Import the header in your implementation file:
- *
- * #import "DDLog.h"
- *
- * Step 2:
- * Define your logging level in your implementation file:
- *
- * // Log levels: off, error, warn, info, verbose
- * static const int ddLogLevel = LOG_LEVEL_VERBOSE;
- *
- * Step 3:
- * Replace your NSLog statements with DDLog statements according to the severity of the message.
- *
- * NSLog(@"Fatal error, no dohickey found!"); -> DDLogError(@"Fatal error, no dohickey found!");
- *
- * DDLog works exactly the same as NSLog.
- * This means you can pass it multiple variables just like NSLog.
- **/
- @class DDLogMessage;
- @protocol DDLogger;
- @protocol DDLogFormatter;
- /**
- * This is the single macro that all other macros below compile into.
- * This big multiline macro makes all the other macros easier to read.
- **/
- #define LOG_MACRO(isAsynchronous, lvl, flg, ctx, atag, fnct, frmt, ...) \
- [DDLog log:isAsynchronous \
- level:lvl \
- flag:flg \
- context:ctx \
- file:__FILE__ \
- function:fnct \
- line:__LINE__ \
- tag:atag \
- format:(frmt), ##__VA_ARGS__]
- /**
- * Define the Objective-C and C versions of the macro.
- * These automatically inject the proper function name for either an objective-c method or c function.
- *
- * We also define shorthand versions for asynchronous and synchronous logging.
- **/
- #define LOG_OBJC_MACRO(async, lvl, flg, ctx, frmt, ...) \
- LOG_MACRO(async, lvl, flg, ctx, nil, sel_getName(_cmd), frmt, ##__VA_ARGS__)
- #define LOG_C_MACRO(async, lvl, flg, ctx, frmt, ...) \
- LOG_MACRO(async, lvl, flg, ctx, nil, __FUNCTION__, frmt, ##__VA_ARGS__)
- #define SYNC_LOG_OBJC_MACRO(lvl, flg, ctx, frmt, ...) \
- LOG_OBJC_MACRO( NO, lvl, flg, ctx, frmt, ##__VA_ARGS__)
- #define ASYNC_LOG_OBJC_MACRO(lvl, flg, ctx, frmt, ...) \
- LOG_OBJC_MACRO(YES, lvl, flg, ctx, frmt, ##__VA_ARGS__)
- #define SYNC_LOG_C_MACRO(lvl, flg, ctx, frmt, ...) \
- LOG_C_MACRO( NO, lvl, flg, ctx, frmt, ##__VA_ARGS__)
- #define ASYNC_LOG_C_MACRO(lvl, flg, ctx, frmt, ...) \
- LOG_C_MACRO(YES, lvl, flg, ctx, frmt, ##__VA_ARGS__)
- /**
- * Define version of the macro that only execute if the logLevel is above the threshold.
- * The compiled versions essentially look like this:
- *
- * if (logFlagForThisLogMsg & ddLogLevel) { execute log message }
- *
- * As shown further below, Lumberjack actually uses a bitmask as opposed to primitive log levels.
- * This allows for a great amount of flexibility and some pretty advanced fine grained logging techniques.
- *
- * Note that when compiler optimizations are enabled (as they are for your release builds),
- * the log messages above your logging threshold will automatically be compiled out.
- *
- * (If the compiler sees ddLogLevel declared as a constant, the compiler simply checks to see if the 'if' statement
- * would execute, and if not it strips it from the binary.)
- *
- * We also define shorthand versions for asynchronous and synchronous logging.
- **/
- #define LOG_MAYBE(async, lvl, flg, ctx, fnct, frmt, ...) \
- do { if(lvl & flg) LOG_MACRO(async, lvl, flg, ctx, nil, fnct, frmt, ##__VA_ARGS__); } while(0)
- #define LOG_OBJC_MAYBE(async, lvl, flg, ctx, frmt, ...) \
- LOG_MAYBE(async, lvl, flg, ctx, sel_getName(_cmd), frmt, ##__VA_ARGS__)
- #define LOG_C_MAYBE(async, lvl, flg, ctx, frmt, ...) \
- LOG_MAYBE(async, lvl, flg, ctx, __FUNCTION__, frmt, ##__VA_ARGS__)
- #define SYNC_LOG_OBJC_MAYBE(lvl, flg, ctx, frmt, ...) \
- LOG_OBJC_MAYBE( NO, lvl, flg, ctx, frmt, ##__VA_ARGS__)
- #define ASYNC_LOG_OBJC_MAYBE(lvl, flg, ctx, frmt, ...) \
- LOG_OBJC_MAYBE(YES, lvl, flg, ctx, frmt, ##__VA_ARGS__)
- #define SYNC_LOG_C_MAYBE(lvl, flg, ctx, frmt, ...) \
- LOG_C_MAYBE( NO, lvl, flg, ctx, frmt, ##__VA_ARGS__)
- #define ASYNC_LOG_C_MAYBE(lvl, flg, ctx, frmt, ...) \
- LOG_C_MAYBE(YES, lvl, flg, ctx, frmt, ##__VA_ARGS__)
- /**
- * Define versions of the macros that also accept tags.
- *
- * The DDLogMessage object includes a 'tag' ivar that may be used for a variety of purposes.
- * It may be used to pass custom information to loggers or formatters.
- * Or it may be used by 3rd party extensions to the framework.
- *
- * Thes macros just make it a little easier to extend logging functionality.
- **/
- #define LOG_OBJC_TAG_MACRO(async, lvl, flg, ctx, tag, frmt, ...) \
- LOG_MACRO(async, lvl, flg, ctx, tag, sel_getName(_cmd), frmt, ##__VA_ARGS__)
- #define LOG_C_TAG_MACRO(async, lvl, flg, ctx, tag, frmt, ...) \
- LOG_MACRO(async, lvl, flg, ctx, tag, __FUNCTION__, frmt, ##__VA_ARGS__)
- #define LOG_TAG_MAYBE(async, lvl, flg, ctx, tag, fnct, frmt, ...) \
- do { if(lvl & flg) LOG_MACRO(async, lvl, flg, ctx, tag, fnct, frmt, ##__VA_ARGS__); } while(0)
- #define LOG_OBJC_TAG_MAYBE(async, lvl, flg, ctx, tag, frmt, ...) \
- LOG_TAG_MAYBE(async, lvl, flg, ctx, tag, sel_getName(_cmd), frmt, ##__VA_ARGS__)
- #define LOG_C_TAG_MAYBE(async, lvl, flg, ctx, tag, frmt, ...) \
- LOG_TAG_MAYBE(async, lvl, flg, ctx, tag, __FUNCTION__, frmt, ##__VA_ARGS__)
- /**
- * Define the standard options.
- *
- * We default to only 4 levels because it makes it easier for beginners
- * to make the transition to a logging framework.
- *
- * More advanced users may choose to completely customize the levels (and level names) to suite their needs.
- * For more information on this see the "Custom Log Levels" page:
- * https://github.com/robbiehanson/CocoaLumberjack/wiki/CustomLogLevels
- *
- * Advanced users may also notice that we're using a bitmask.
- * This is to allow for custom fine grained logging:
- * https://github.com/robbiehanson/CocoaLumberjack/wiki/FineGrainedLogging
- *
- * -- Flags --
- *
- * Typically you will use the LOG_LEVELS (see below), but the flags may be used directly in certain situations.
- * For example, say you have a lot of warning log messages, and you wanted to disable them.
- * However, you still needed to see your error and info log messages.
- * You could accomplish that with the following:
- *
- * static const int ddLogLevel = LOG_FLAG_ERROR | LOG_FLAG_INFO;
- *
- * Flags may also be consulted when writing custom log formatters,
- * as the DDLogMessage class captures the individual flag that caused the log message to fire.
- *
- * -- Levels --
- *
- * Log levels are simply the proper bitmask of the flags.
- *
- * -- Booleans --
- *
- * The booleans may be used when your logging code involves more than one line.
- * For example:
- *
- * if (LOG_VERBOSE) {
- * for (id sprocket in sprockets)
- * DDLogVerbose(@"sprocket: %@", [sprocket description])
- * }
- *
- * -- Async --
- *
- * Defines the default asynchronous options.
- * The default philosophy for asynchronous logging is very simple:
- *
- * Log messages with errors should be executed synchronously.
- * After all, an error just occurred. The application could be unstable.
- *
- * All other log messages, such as debug output, are executed asynchronously.
- * After all, if it wasn't an error, then it was just informational output,
- * or something the application was easily able to recover from.
- *
- * -- Changes --
- *
- * You are strongly discouraged from modifying this file.
- * If you do, you make it more difficult on yourself to merge future bug fixes and improvements from the project.
- * Instead, create your own MyLogging.h or ApplicationNameLogging.h or CompanyLogging.h
- *
- * For an example of customizing your logging experience, see the "Custom Log Levels" page:
- * https://github.com/robbiehanson/CocoaLumberjack/wiki/CustomLogLevels
- **/
- #define LOG_FLAG_ERROR (1 << 0) // 0...0001
- #define LOG_FLAG_WARN (1 << 1) // 0...0010
- #define LOG_FLAG_INFO (1 << 2) // 0...0100
- #define LOG_FLAG_VERBOSE (1 << 3) // 0...1000
- #define LOG_LEVEL_OFF 0
- #define LOG_LEVEL_ERROR (LOG_FLAG_ERROR) // 0...0001
- #define LOG_LEVEL_WARN (LOG_FLAG_ERROR | LOG_FLAG_WARN) // 0...0011
- #define LOG_LEVEL_INFO (LOG_FLAG_ERROR | LOG_FLAG_WARN | LOG_FLAG_INFO) // 0...0111
- #define LOG_LEVEL_VERBOSE (LOG_FLAG_ERROR | LOG_FLAG_WARN | LOG_FLAG_INFO | LOG_FLAG_VERBOSE) // 0...1111
- #define LOG_ERROR (ddLogLevel & LOG_FLAG_ERROR)
- #define LOG_WARN (ddLogLevel & LOG_FLAG_WARN)
- #define LOG_INFO (ddLogLevel & LOG_FLAG_INFO)
- #define LOG_VERBOSE (ddLogLevel & LOG_FLAG_VERBOSE)
- #define LOG_ASYNC_ENABLED YES
- #define LOG_ASYNC_ERROR ( NO && LOG_ASYNC_ENABLED)
- #define LOG_ASYNC_WARN (YES && LOG_ASYNC_ENABLED)
- #define LOG_ASYNC_INFO (YES && LOG_ASYNC_ENABLED)
- #define LOG_ASYNC_VERBOSE (YES && LOG_ASYNC_ENABLED)
- #define DDLogError(frmt, ...) LOG_OBJC_MAYBE(LOG_ASYNC_ERROR, ddLogLevel, LOG_FLAG_ERROR, 0, frmt, ##__VA_ARGS__)
- #define DDLogWarn(frmt, ...) LOG_OBJC_MAYBE(LOG_ASYNC_WARN, ddLogLevel, LOG_FLAG_WARN, 0, frmt, ##__VA_ARGS__)
- #define DDLogInfo(frmt, ...) LOG_OBJC_MAYBE(LOG_ASYNC_INFO, ddLogLevel, LOG_FLAG_INFO, 0, frmt, ##__VA_ARGS__)
- #define DDLogVerbose(frmt, ...) LOG_OBJC_MAYBE(LOG_ASYNC_VERBOSE, ddLogLevel, LOG_FLAG_VERBOSE, 0, frmt, ##__VA_ARGS__)
- #define DDLogCError(frmt, ...) LOG_C_MAYBE(LOG_ASYNC_ERROR, ddLogLevel, LOG_FLAG_ERROR, 0, frmt, ##__VA_ARGS__)
- #define DDLogCWarn(frmt, ...) LOG_C_MAYBE(LOG_ASYNC_WARN, ddLogLevel, LOG_FLAG_WARN, 0, frmt, ##__VA_ARGS__)
- #define DDLogCInfo(frmt, ...) LOG_C_MAYBE(LOG_ASYNC_INFO, ddLogLevel, LOG_FLAG_INFO, 0, frmt, ##__VA_ARGS__)
- #define DDLogCVerbose(frmt, ...) LOG_C_MAYBE(LOG_ASYNC_VERBOSE, ddLogLevel, LOG_FLAG_VERBOSE, 0, frmt, ##__VA_ARGS__)
- /**
- * The THIS_FILE macro gives you an NSString of the file name.
- * For simplicity and clarity, the file name does not include the full path or file extension.
- *
- * For example: DDLogWarn(@"%@: Unable to find thingy", THIS_FILE) -> @"MyViewController: Unable to find thingy"
- **/
- NSString *DDExtractFileNameWithoutExtension(const char *filePath, BOOL copy);
- #define THIS_FILE (DDExtractFileNameWithoutExtension(__FILE__, NO))
- /**
- * The THIS_METHOD macro gives you the name of the current objective-c method.
- *
- * For example: DDLogWarn(@"%@ - Requires non-nil strings", THIS_METHOD) -> @"setMake:model: requires non-nil strings"
- *
- * Note: This does NOT work in straight C functions (non objective-c).
- * Instead you should use the predefined __FUNCTION__ macro.
- **/
- #define THIS_METHOD NSStringFromSelector(_cmd)
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- #pragma mark -
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- @interface DDLog : NSObject
- /**
- * Provides access to the underlying logging queue.
- * This may be helpful to Logger classes for things like thread synchronization.
- **/
- + (dispatch_queue_t)loggingQueue;
- /**
- * Logging Primitive.
- *
- * This method is used by the macros above.
- * It is suggested you stick with the macros as they're easier to use.
- **/
- + (void)log:(BOOL)synchronous
- level:(int)level
- flag:(int)flag
- context:(int)context
- file:(const char *)file
- function:(const char *)function
- line:(int)line
- tag:(id)tag
- format:(NSString *)format, ... __attribute__ ((format (__NSString__, 9, 10)));
- /**
- * Logging Primitive.
- *
- * This method can be used if you have a prepared va_list.
- **/
- + (void)log:(BOOL)asynchronous
- level:(int)level
- flag:(int)flag
- context:(int)context
- file:(const char *)file
- function:(const char *)function
- line:(int)line
- tag:(id)tag
- format:(NSString *)format
- args:(va_list)argList;
- /**
- * Since logging can be asynchronous, there may be times when you want to flush the logs.
- * The framework invokes this automatically when the application quits.
- **/
- + (void)flushLog;
- /**
- * Loggers
- *
- * If you want your log statements to go somewhere,
- * you should create and add a logger.
- **/
- + (void)addLogger:(id <DDLogger>)logger;
- + (void)removeLogger:(id <DDLogger>)logger;
- + (void)removeAllLoggers;
- /**
- * Registered Dynamic Logging
- *
- * These methods allow you to obtain a list of classes that are using registered dynamic logging,
- * and also provides methods to get and set their log level during run time.
- **/
- + (NSArray *)registeredClasses;
- + (NSArray *)registeredClassNames;
- + (int)logLevelForClass:(Class)aClass;
- + (int)logLevelForClassWithName:(NSString *)aClassName;
- + (void)setLogLevel:(int)logLevel forClass:(Class)aClass;
- + (void)setLogLevel:(int)logLevel forClassWithName:(NSString *)aClassName;
- @end
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- #pragma mark -
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- @protocol DDLogger <NSObject>
- @required
- - (void)logMessage:(DDLogMessage *)logMessage;
- /**
- * Formatters may optionally be added to any logger.
- *
- * If no formatter is set, the logger simply logs the message as it is given in logMessage,
- * or it may use its own built in formatting style.
- **/
- - (id <DDLogFormatter>)logFormatter;
- - (void)setLogFormatter:(id <DDLogFormatter>)formatter;
- @optional
- /**
- * Since logging is asynchronous, adding and removing loggers is also asynchronous.
- * In other words, the loggers are added and removed at appropriate times with regards to log messages.
- *
- * - Loggers will not receive log messages that were executed prior to when they were added.
- * - Loggers will not receive log messages that were executed after they were removed.
- *
- * These methods are executed in the logging thread/queue.
- * This is the same thread/queue that will execute every logMessage: invocation.
- * Loggers may use these methods for thread synchronization or other setup/teardown tasks.
- **/
- - (void)didAddLogger;
- - (void)willRemoveLogger;
- /**
- * Some loggers may buffer IO for optimization purposes.
- * For example, a database logger may only save occasionaly as the disk IO is slow.
- * In such loggers, this method should be implemented to flush any pending IO.
- *
- * This allows invocations of DDLog's flushLog method to be propogated to loggers that need it.
- *
- * Note that DDLog's flushLog method is invoked automatically when the application quits,
- * and it may be also invoked manually by the developer prior to application crashes, or other such reasons.
- **/
- - (void)flush;
- /**
- * Each logger is executed concurrently with respect to the other loggers.
- * Thus, a dedicated dispatch queue is used for each logger.
- * Logger implementations may optionally choose to provide their own dispatch queue.
- **/
- - (dispatch_queue_t)loggerQueue;
- /**
- * If the logger implementation does not choose to provide its own queue,
- * one will automatically be created for it.
- * The created queue will receive its name from this method.
- * This may be helpful for debugging or profiling reasons.
- **/
- - (NSString *)loggerName;
- @end
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- #pragma mark -
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- @protocol DDLogFormatter <NSObject>
- @required
- /**
- * Formatters may optionally be added to any logger.
- * This allows for increased flexibility in the logging environment.
- * For example, log messages for log files may be formatted differently than log messages for the console.
- *
- * For more information about formatters, see the "Custom Formatters" page:
- * https://github.com/robbiehanson/CocoaLumberjack/wiki/CustomFormatters
- *
- * The formatter may also optionally filter the log message by returning nil,
- * in which case the logger will not log the message.
- **/
- - (NSString *)formatLogMessage:(DDLogMessage *)logMessage;
- @optional
- /**
- * A single formatter instance can be added to multiple loggers.
- * These methods provides hooks to notify the formatter of when it's added/removed.
- *
- * This is primarily for thread-safety.
- * If a formatter is explicitly not thread-safe, it may wish to throw an exception if added to multiple loggers.
- * Or if a formatter has potentially thread-unsafe code (e.g. NSDateFormatter),
- * it could possibly use these hooks to switch to thread-safe versions of the code.
- **/
- - (void)didAddToLogger:(id <DDLogger>)logger;
- - (void)willRemoveFromLogger:(id <DDLogger>)logger;
- @end
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- #pragma mark -
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- @protocol DDRegisteredDynamicLogging
- /**
- * Implement these methods to allow a file's log level to be managed from a central location.
- *
- * This is useful if you'd like to be able to change log levels for various parts
- * of your code from within the running application.
- *
- * Imagine pulling up the settings for your application,
- * and being able to configure the logging level on a per file basis.
- *
- * The implementation can be very straight-forward:
- *
- * + (int)ddLogLevel
- * {
- * return ddLogLevel;
- * }
- *
- * + (void)ddSetLogLevel:(int)logLevel
- * {
- * ddLogLevel = logLevel;
- * }
- **/
- + (int)ddLogLevel;
- + (void)ddSetLogLevel:(int)logLevel;
- @end
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- #pragma mark -
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- /**
- * The DDLogMessage class encapsulates information about the log message.
- * If you write custom loggers or formatters, you will be dealing with objects of this class.
- **/
- enum {
- DDLogMessageCopyFile = 1 << 0,
- DDLogMessageCopyFunction = 1 << 1
- };
- typedef int DDLogMessageOptions;
- @interface DDLogMessage : NSObject
- {
- // The public variables below can be accessed directly (for speed).
- // For example: logMessage->logLevel
-
- @public
- int logLevel;
- int logFlag;
- int logContext;
- NSString *logMsg;
- NSDate *timestamp;
- char *file;
- char *function;
- int lineNumber;
- mach_port_t machThreadID;
- char *queueLabel;
- NSString *threadName;
-
- // For 3rd party extensions to the framework, where flags and contexts aren't enough.
- id tag;
-
- // For 3rd party extensions that manually create DDLogMessage instances.
- DDLogMessageOptions options;
- }
- /**
- * Standard init method for a log message object.
- * Used by the logging primitives. (And the macros use the logging primitives.)
- *
- * If you find need to manually create logMessage objects, there is one thing you should be aware of:
- *
- * If no flags are passed, the method expects the file and function parameters to be string literals.
- * That is, it expects the given strings to exist for the duration of the object's lifetime,
- * and it expects the given strings to be immutable.
- * In other words, it does not copy these strings, it simply points to them.
- * This is due to the fact that __FILE__ and __FUNCTION__ are usually used to specify these parameters,
- * so it makes sense to optimize and skip the unnecessary allocations.
- * However, if you need them to be copied you may use the options parameter to specify this.
- * Options is a bitmask which supports DDLogMessageCopyFile and DDLogMessageCopyFunction.
- **/
- - (id)initWithLogMsg:(NSString *)logMsg
- level:(int)logLevel
- flag:(int)logFlag
- context:(int)logContext
- file:(const char *)file
- function:(const char *)function
- line:(int)line
- tag:(id)tag
- options:(DDLogMessageOptions)optionsMask;
- /**
- * Returns the threadID as it appears in NSLog.
- * That is, it is a hexadecimal value which is calculated from the machThreadID.
- **/
- - (NSString *)threadID;
- /**
- * Convenience property to get just the file name, as the file variable is generally the full file path.
- * This method does not include the file extension, which is generally unwanted for logging purposes.
- **/
- - (NSString *)fileName;
- /**
- * Returns the function variable in NSString form.
- **/
- - (NSString *)methodName;
- @end
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- #pragma mark -
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- /**
- * The DDLogger protocol specifies that an optional formatter can be added to a logger.
- * Most (but not all) loggers will want to support formatters.
- *
- * However, writting getters and setters in a thread safe manner,
- * while still maintaining maximum speed for the logging process, is a difficult task.
- *
- * To do it right, the implementation of the getter/setter has strict requiremenets:
- * - Must NOT require the logMessage method to acquire a lock.
- * - Must NOT require the logMessage method to access an atomic property (also a lock of sorts).
- *
- * To simplify things, an abstract logger is provided that implements the getter and setter.
- *
- * Logger implementations may simply extend this class,
- * and they can ACCESS THE FORMATTER VARIABLE DIRECTLY from within their logMessage method!
- **/
- @interface DDAbstractLogger : NSObject <DDLogger>
- {
- id <DDLogFormatter> formatter;
-
- dispatch_queue_t loggerQueue;
- }
- - (id <DDLogFormatter>)logFormatter;
- - (void)setLogFormatter:(id <DDLogFormatter>)formatter;
- // For thread-safety assertions
- - (BOOL)isOnGlobalLoggingQueue;
- - (BOOL)isOnInternalLoggerQueue;
- @end
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