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- // -*- mode: cpp; mode: fold -*-
- // Description /*{{{*/
- /* ######################################################################
- Provide access methods to various configuration settings,
- setup defaults and returns validate settings.
- ##################################################################### */
- /*}}}*/
- // Include Files /*{{{*/
- #include <apt-pkg/fileutl.h>
- #include <apt-pkg/aptconfiguration.h>
- #include <apt-pkg/configuration.h>
- #include <vector>
- #include <string>
- /*}}}*/
- namespace APT {
- // getCompressionTypes - Return Vector of usbale compressiontypes /*{{{*/
- // ---------------------------------------------------------------------
- /* return a vector of compression types in the prefered order. */
- std::vector<std::string>
- const Configuration::getCompressionTypes(bool const &Cached) {
- static std::vector<std::string> types;
- if (types.empty() == false) {
- if (Cached == true)
- return types;
- else
- types.clear();
- }
- // Set default application paths to check for optional compression types
- _config->CndSet("Dir::Bin::lzma", "/usr/bin/lzma");
- _config->CndSet("Dir::Bin::bzip2", "/bin/bzip2");
- ::Configuration::Item const *Opts = _config->Tree("Acquire::CompressionTypes");
- if (Opts != 0)
- Opts = Opts->Child;
- // at first, move over the options to setup at least the default options
- bool foundLzma=false, foundBzip2=false, foundGzip=false;
- for (; Opts != 0; Opts = Opts->Next) {
- if (Opts->Value == "lzma")
- foundLzma = true;
- else if (Opts->Value == "bz2")
- foundBzip2 = true;
- else if (Opts->Value == "gz")
- foundGzip = true;
- }
- // setup the defaults now
- if (!foundBzip2)
- _config->Set("Acquire::CompressionTypes::bz2","bzip2");
- if (!foundLzma)
- _config->Set("Acquire::CompressionTypes::lzma","lzma");
- if (!foundGzip)
- _config->Set("Acquire::CompressionTypes::gz","gzip");
- // move again over the option tree to finially calculate our result
- ::Configuration::Item const *Types = _config->Tree("Acquire::CompressionTypes");
- if (Types != 0)
- Types = Types->Child;
- for (; Types != 0; Types = Types->Next) {
- string const appsetting = string("Dir::Bin::").append(Types->Value);
- // ignore compression types we have no app ready to use
- if (appsetting.empty() == false && _config->Exists(appsetting) == true) {
- std::string const app = _config->FindFile(appsetting.c_str(), "");
- if (app.empty() == false && FileExists(app) == false)
- continue;
- }
- types.push_back(Types->Tag);
- }
- return types;
- }
- /*}}}*/
- }
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